Author's posts

Level up: Ideas

Inspired by my reading I have decided to start the research stage of this project and get it underway. My goal is to research and idea generate as much as i possibly can as I think I will need the information when it comes the time to start building the GDD. I want to start …

Continue reading

Level Up! Following a book

I have had some time off recently as I have been working my summer job and having family over for a couple of weeks. Enough is enough however! I must get back on track with the project!!! I have decided that I wasn’t too keen on the idea for the last game and it suddenly …

Continue reading

GDD 1.0.1

The GDD has been updated. I have added a list of the npc and player texture animations. I have also begun to list the assets required for the game. I am trying to make this game playable for everybody so my choices have been influenced by healthy eating and environmental choices. I have chosen to …

Continue reading

Concept 3d Model of Robbo

Robbo is the robot that runs the store in game. This will be the character that the player controls so I need to have enough detail that the player can relate to him. I started with a cube and built down from the head. I am using blender for the 3d construction. Eventually the arms …

Continue reading

GDD (Games Design Document)1.0

I have been working my day job this week so haven’t had the time too work on the project as planned. This really motivated me to get the GDD done. For those who don’t know a GDD is a document that breaks down the game so that design can be done in an orderly way. …

Continue reading